#pragma once

#include "Menu.h"

class EditFormationMenu : public Menu
{
public:
	EditFormationMenu(MenuManager* const i_menuManager);
	
	void Draw() const;
	bool Input(const std::string& i_input);
	void OnEnter();

private:
	size_t m_input;
	bool m_editing;
	bool m_firstPlayerSelected;
	size_t m_userIndex;

	friend class TeamsManagementMenu;
};


